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    Shields from PAX While I was out at PAX Dev, for demo purposes, I updated the sheilds and how they look. Here is a live demostration of the shields being hit, with the monitor that shows the target's status zoomed in on the left for the pilot to see what area is most damaged, and therefore vulnerable. In a shield's case, the more red a section gets, the lower the damage it can take before a breach. In the middle of the video, it shows what a shield breach looks like. While the shields aren't in their final form, it's a nice visual update to what has been shown before. Enjoy! P.S. The music clip is something that also is being worked on. ;) Original post blogged on Rank: Warmaster Dev Blog. View the full article https://ift.tt/eA8V8J

    While I was out at PAX Dev, for demo purposes, I updated the sheilds and how they look. Here is a live demostration of the shields being hit, with the monitor that shows the target's status zoomed in on the left for the pilot to see what area is most damaged, and therefore vulnerable. In a shield's case, the more red a section gets, the lower the damage it can take before a breach. In the middle of the video, it shows what a shield breach looks like. While the shields aren't in their final form, it's a nice visual update to what has been shown before. Enjoy! P.S. The music clip is something that also is being worked on. ;) Original post blogged on Rank: Warmaster Dev Blog. View the full article

    from GameDev.net https://ift.tt/2QnGQaN

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