Oculus Quest gets dynamic fixed foveated rendering
The Oculus Quest now has a dynamic fixed foveated rendering (FFR) feature, which developers can use instead of manually setting the FFR level.Read More
from GamesBeat – VentureBeat https://ift.tt/34JF1He
David Heaney, UploadVR
The Oculus Quest now has a dynamic fixed foveated rendering (FFR) feature, which developers can use instead of manually setting the FFR level.Read More https://ift.tt/2lbMQoo December 22, 2019 at 01:13PM
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