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    ‏إظهار الرسائل ذات التسميات Slashdot: Games. إظهار كافة الرسائل
    ‏إظهار الرسائل ذات التسميات Slashdot: Games. إظهار كافة الرسائل

    Nintendo 3DS Discontinued After Almost a Decade BeauHD Nintendo has discontinued its 3DS handheld after about 76 million sales over a nine-and-a-half year period. The BBC reports: A notice on the Japanese firm's site says "manufacturing of the Nintendo 3DS family of systems has ended." The device had the ability to trick the human eye into seeing 3D images like those in some cinema screenings -- but without special glasses. However, its launch received a lukewarm reception and it only gained popularity later. The console's demise has long been expected. Last year, the company said it no longer planned to make any new first-party games for the system. It means the original Nintendo DS retains the title of being the bestselling mobile console. And the Nintendo Switch -- a hybrid handheld-and-home machine -- is the current focus of Nintendo's efforts. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    سبتمبر 17, 2020 0

    Nintendo has discontinued its 3DS handheld after about 76 million sales over a nine-and-a-half year period. The BBC reports: A notice on the...

    How to Play Chrome's Hidden 'Dinosaur Game' and Firefox's 'Unicorn Pong' EditorDavid How-To Geek has discovered three of the world's most popular web browsers contain Easter Eggs: It seems like every browser has a hidden game these days. Chrome has a dinosaur game, Edge has surfing, and Firefox has . . . unicorn pong? Yep, you read that right — here's how to play it. First, open Firefox. Click the hamburger menu (the three horizontal lines) at the upper right, and then click "Customize." On the "Customize Firefox" tab, you'll see a list of interface elements to configure the toolbar. Click and drag all the toolbar items except "Flexible Space" into the "Overflow Menu" on the right. Click the Unicorn button that appears at the bottom of the window.... There's screenshots in the article illustrating all of the steps — and the result. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    سبتمبر 13, 2020 0

    How-To Geek has discovered three of the world's most popular web browsers contain Easter Eggs: It seems like every browser has a hidden ...

    Console Options Without Disc Drives Could Be GameStop's Final Death Knell BeauHD An anonymous reader quotes a report from Ars Technica: The latest quarterly earnings report from GameStop doesn't show much sign of a turnaround for the long-troubled game retailer. Sales were down 26.7 percent year over year for the April through June quarter. Even accounting for permanent store closures and COVID-related reduced operating hours, so-called comparable "same-store" sales were still down 12.7 percent year over year. GameStop's already depressed stock is down nearly 8 percent on the news, as of this writing. GameStop still publicly sees an "opportunity to capitalize" on the upcoming release of new Sony and Microsoft consoles, which could help turn its business around in the short term. But there's some reason to believe the coming generation of consoles could actually make GameStop's long-term prospects worse, thanks to console options that get rid of disc drives entirely. In an earnings call, GameStop CEO George Sherman acknowledged that "there has been growth in digitally downloaded games" and said GameStop is "not debating the growth of digital gaming." But he also tried to put a positive spin on the fate of GameStop's physical game sales going into the next generation of consoles. "First, new consoles have a disc drive," Sherman said. "So for the next seven years, the consoles will play both the physical and digital software that we sell." That's only partially true, though. Both the Xbox Series S and the PlayStation 5 Digital Edition actually won't have a disc drive. And while GameStop does sell some digital software, the bulk of its business comes from the sale of new physical games and high-margin pre-owned games. We don't know what percentage of consumers will opt for these disc-free consoles, of course. Still, lower hardware costs could definitely make discless consoles an attractive option to many potential customers this generation. The Xbox Series S is $200 cheaper than the more-powerful, disc-drive-equipped Series X, a sum that could go toward a lot of digital game purchases... Read more of this story at Slashdot. https://ift.tt/22g56Hr

    سبتمبر 10, 2020 0

    An anonymous reader quotes a report from Ars Technica: The latest quarterly earnings report from GameStop doesn't show much sign of a tu...

    Xbox All Access Seems Like One of the Best Deals In Gaming BeauHD An anonymous reader quotes a report from Ars Technica: Today, Microsoft revealed prices for its next-gen consoles: $299 or $499 for an Xbox Series S or Xbox Series X, respectively, starting November 10. But Microsoft is also talking up a smartphone-style program that lets players get either system for no money upfront as part of a subscription plan called Xbox All Access. With Xbox All Access, you make a two-year commitment to pay $24.99/month (for the Xbox Series S) or $34.99/month (for the Xbox Series X). In exchange for that commitment, you get the relevant hardware upfront, to keep, as well as a two-year subscription to Xbox Game Pass Ultimate. Game Pass Ultimate usually costs $14.99/month, so your All Access monthly payments end up a bit higher to make up for that "free" upfront hardware. But in addition to not having to spend hundreds of dollars in one lump sum, All Access subscribers can actually come out ahead at the end of two years. For the Xbox Series S: - With All Access: $0 upfront + $24.99/month * 24 months = $599.67 - Without All Access: $299 upfront + $14.99/month * 24 months = $658.76 - All Access savings: $59.09 For the Xbox Series X: - With All Access: $0 upfront + $34.99/month * 24 months = $839.76 - Without All Access: $499 upfront + $14.99 * 24 months = $858.76 - All Access savings: $19.00 So All Access subscribers save a lot of money upfront and a little money in the long run over players who buy their console and Game Pass separately. Not a bad deal, all things considered. Some things to note: you should be interested in Microsoft's Game Pass Ultimate subscription in the first place and know that it locks you in to that subscription for a full two years. It's also subject to a credit check and approval of a line of credit from Citizens One bank, which is partnering with Microsoft for the program. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    سبتمبر 09, 2020 0

    An anonymous reader quotes a report from Ars Technica: Today, Microsoft revealed prices for its next-gen consoles: $299 or $499 for an Xbox ...

    'PUBG Mobile' Will Escape India Ban By Cutting Out Tencent BeauHD Last week, India banned another 118 apps with links to China. PUBG Mobile Lite and PUBG Mobile Nordic Map were included in that sweeping ban. Now, PUBG Corporation says it's looking for ways to bring the apps back to India. Engadget reports: The South Korean company was included in the ban because the mobile games are published by China's Tencent. In a statement shared today, PUBG Corporation said it will no longer use Tencent Games to publish the PUBG Mobile franchise in India. According to TechCrunch, prior to the ban, PUBG Mobile had more than 40 million monthly active users in India, so there's a strong incentive to restore the game. "Moving forward, PUBG Corporation will take on all publishing responsibilities within the country," it said. "As the company explores ways to provide its own PUBG experience for India in the near future, it is committed to doing so by sustaining a localized and healthy gameplay environment for its fans." Read more of this story at Slashdot. https://ift.tt/22g56Hr

    سبتمبر 08, 2020 0

    Last week, India banned another 118 apps with links to China. PUBG Mobile Lite and PUBG Mobile Nordic Map were included in that sweeping ban...

    Nintendo is Releasing a 35th Anniversary Super Mario Bros. Game and Watch msmash Nintendo is going back to the beginning with a modern version of its original Game & Watch handheld that's been revamped with a full-color LCD. It can play Super Mario Bros. in honor of the franchise's 35th anniversary. The new handled was announced during a surprise Nintendo Direct showcase. From a report: In addition to Super Mario Bros., the handheld can also play Super Mario Bros: The Lost Levels (released in Japan as Super Mario Bros. 2) and an updated version of Game & Watch: Ball that stars Mario (instead of Mr. Game & Watch). [...] The Game & Watch: Super Mario Bros. handheld will be released on November 13th in "limited production" for $49.99. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    سبتمبر 03, 2020 0

    Nintendo is going back to the beginning with a modern version of its original Game & Watch handheld that's been revamped with a full...

    Joe Biden's Team Brings Digital Campaign Signs To 'Animal Crossing' BeauHD Beginning today, Animal Crossing: New Horizons players can add official Biden-Harris campaign signs to their island yards. Engadget reports: At the moment, there are four sign designs -- the official Biden-Harris logo, the Team Joe logo, a "Joe" Pride logo and an image of red, white and blue aviators. To add the signs to their yards, players will scan QR codes through the Nintendo Switch Online app. The campaign has also sent the signs to a handful of gaming influencers, who will share them throughout the day tomorrow. Campaign staffer Christian Tom said this is just the beginning. The team is planning more "digital swag," voter education tools and organizing efforts for Animal Crossing and other platforms. That makes sense considering Animal Crossing's popularity -- the game has sold more than 22 million units. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    سبتمبر 01, 2020 0

    Beginning today, Animal Crossing: New Horizons players can add official Biden-Harris campaign signs to their island yards. Engadget reports:...

    Sony Ponders Potential PS To PC Ports BeauHD An anonymous reader quotes a report from Ars Technica: Horizon: Zero Dawn probably won't be the last former PlayStation exclusive to make the jump to PC. In its 2020 corporate report published late last week, Sony says that it "will explore expanding our 1st party titles to the PC platform, in order to promote further growth in our profitability." The "explore" wording there is a little bit couched, suggesting that Sony still hasn't completely made up its mind on the specifics of further PC game publishing. And the report doesn't go into detail on which games, if any, Sony considers ripe for porting. And even if Sony does continue publishing on PC, we shouldn't necessarily expect major PlayStation titles to hit Steam on the same day as the coming PS5. In Horizon's case, Sony waited a full 1,256 days between the game's February, 2017 launch on PS4 and its PC launch earlier this month. All that said, explicitly mentioning the potential for PC ports in its annual report is the latest sign that Sony continues to slowly loosen its tight, walled-garden approach to game hardware and software. [...] It all speaks to a company that's more aware that "competition from online PC games and players from other industries is expected to continue to intensify," as it says in its annual report. Even as Sony pushes hard for the exclusive "speed, haptics, and sound" improvements of the upcoming PlayStation 5 this year, it is hedging its bets somewhat with support for non-Sony hardware as well. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    أغسطس 31, 2020 0

    An anonymous reader quotes a report from Ars Technica: Horizon: Zero Dawn probably won't be the last former PlayStation exclusive to mak...

    Pandemic Sends Videogame Museum Into Two-Year Shutdown EditorDavid Oakland's nonprofit "Museum of Art and Digital Entertainment" housed 40,000 historic pieces of videogame memorabilia — including 11,000 playable games. In 2017 they were the ones urging America's copyright office to allow museums and libraries to circumvent DRM to preserve abandoned online games like FIFA World Cup, Nascar and The Sims. The museum's sponsors include GitHub, Google, PlayStation, and Dolby Digital. But now the MADE is "set to close its doors, with uncertainty ahead about whether it'll ever be able to reopen," reports GamesIndustry.biz: Founder and director Alex Handy said in an interview with GamesBeat that the group managing the museum couldn't reach an agreement on rent for the place during the COVID-19 crisis... 80% of its budget comes from admissions, its website says, and since it's been closed since March due to the pandemic, it's now forced to shut down and move its collections to storage. Storage will be paid for thanks to donations — still open on this page and will also go towards eventually finding a new space for the museum. "The current plan is to stay in storage for two years while we raise the funds and make plans to create our dream video game museum," the museum's website reads. "When we're ready, we will be back and better than ever, mark our words." Read more of this story at Slashdot. https://ift.tt/22g56Hr

    أغسطس 30, 2020 0

    Oakland's nonprofit "Museum of Art and Digital Entertainment" housed 40,000 historic pieces of videogame memorabilia — includi...

    Incredible Ratchet & Clank Gameplay Demo Reveals PS5's SSD Difference BeauHD An anonymous reader quotes a report from Ars Technica: Ever since the hype campaigns began for the Xbox Series X and PlayStation 5, we've gotten apparent teases of real-time next-gen gameplay, enough to convince us that these systems are adequately powerful. But the full-blown execution of what "only on PlayStation 5" can look like finally crystallized for the first time on Thursday. It came in the form of six uninterrupted minutes of live gameplay from Insomniac Games' Ratchet & Clank: Rift Apart, which will debut on the PS5 during the console's "launch window," we learned today. Sony couldn't have rolled out a better, more convincing sense of what top-to-bottom next-gen gaming architecture can deliver than this shiny, explosive, SSD-powered sequence -- and so far, it's more stunning than anything we've seen from Xbox Series X-exclusive fare. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    أغسطس 28, 2020 0

    An anonymous reader quotes a report from Ars Technica: Ever since the hype campaigns began for the Xbox Series X and PlayStation 5, we'v...

    Microsoft Flight Simulator Players Are Flying Into Hurricane Laura BeauHD CodeInspired shares a report from The Verge, adding: "This is pretty incredible. We're seeing the beginning of next-gen gaming come to life!" From the report: Microsoft Flight Simulator players have turned into virtual stormchasers this week, hunting down Hurricane Laura as it approached the US Gulf Coast. While Texas and Louisiana brace for what is being described as an "unsurvivable storm surge," the real-time weather inside Microsoft Flight Simulator is providing a surreal spectacle for players. Virtual strormchasers have gathered in the skies above the Gulf of Mexico to fly directly into Hurricane Laura. The results demonstrate the incredible realism in Microsoft Flight Simulator, just as Hurricane Laura threatens catastrophic damage in the real world. Players have been flying directly through the eye of the storm, around the outer edges, and even so far up that planes have frozen over and needed to be de-iced. The virtual views have allowed players to track Hurricane Laura during the moments before it made landfall as a category 4 hurricane with 150mph winds. A YouTube user also captured the virtual experience of flying through Hurricane Laura, showing just how well the storm cloud formations are depicted in the game. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    أغسطس 27, 2020 0

    CodeInspired shares a report from The Verge, adding: "This is pretty incredible. We're seeing the beginning of next-gen gaming come...

    'GamerGate' Proponent Kills Ex-Girlfriend, Commits Suicide EditorDavid 41-year-old Rudy Ferretti "was known in the male-dominated retro gaming community as a champion gamer — and as a raging misogynist who ferociously harassed women," writes blogger David Futrelle. "He once made a homebrew game in which the goal was to kill women. "Last week, he allegedly gunned down his former girlfriend Amy Molter before turning his gun on himself." Wired reports: Longtime members of the retro and arcade gaming scene say they warned community leaders and even police about Ferretti's threatening behavior for years. For close to a decade, they say, Ferretti had harassed, stalked, and threatened gamers, particularly women, pushing some out of the niche gaming scene entirely... Arcade game collector and researcher Catherine DeSpira and video game historian and storage auction buyer Patrick Scott Patterson — two of Ferretti's most public targets — say they collectively contacted police in different states a half-dozen times to report Ferretti's threats against themselves and others. They say those attempts ultimately had no effect. All the while, clusters of retro gamers across the country egged Ferretti on in private messages and on forums, leveraging his apparent instability and misogynist inclinations against women they didn't want in the scene... "They were emboldening it, pushing him, giving him a support system," says Patterson.... The rise of the GamerGate campaign in 2014 gave Ferretti new fodder to fuel his idea that women — specifically "radical feminists," as he wrote in multiple blog posts and said in YouTube videos — were out to destroy the purity of the arcade gaming scene... Ferretti believed that his gaming acumen justified his stewardship of the community. "I can be an asshole. You know why? Because I'm a world champion. I'm a gamer," he once said in a video. As recently as April 2020, Ferretti described himself in a YouTube video as "the savior of the community..." [I]t was a network of institutional failures — from forums to expos to law enforcement — that allowed Ferretti to continue his campaigns for over a decade. "I was trying to tell people this guy Rudy was dangerous and capable of doing exactly what he ended up doing," says Patrick Scott Patterson. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    أغسطس 23, 2020 0

    41-year-old Rudy Ferretti "was known in the male-dominated retro gaming community as a champion gamer — and as a raging misogynist who ...

    Amazon is Good at So Many Things. Why is it Bad at Games? msmash In recent years Amazon has become a major force in television and film, so we have seen that the company can succeed in generating popular mass entertainment. Why is the company struggling so badly with games? Discussing the question with people involved with Amazon Games, some common themes emerge. From a report: "We're bringing a lot of Amazon practices to making games," Mike Frazzini, Amazon's vice president for game services and studios, told me in March. That isn't working because video games are fundamentally a creative endeavor, not the sort of purely quantifiable mass consumer product or service that Amazon knows how to make. No less than great novels or films, great top-end games cannot be created through user data requirements, A/B testing, behavioral analytics, user surveys and iterative critiques by departments ranging from security to finance. Yet games must jump through all those hoops at Amazon, according to people in a position to know. That product development sensibility can work for chintzy mobile games that are made to extract as much money as possible from players but does not work in creating multibillion-dollar long-term franchises that generate not just revenue but emotional loyalty. Instead, thinking of games like tech products just leads to watered-down games without a strong point of view or creative direction. For example, Amazon executives told me that while designing Crucible they solicited private input from hundreds of streamers and esports figures -- people who play video games for a living and definitely know fun when they feel it. So how could the company ingest that input and still churn out a mediocre product? Turns out, the questions Amazon asked the game pros were generally incremental -- "Which weapon do you prefer?" "What classes and enemies do you enjoy?" -- rather than stepping back and asking, "Does this overall concept work?" That's why Crucible can feel like it was put together with bits and pieces of other successful games, rather than forging a strong vision of its own. The entire structure of most successful game publishers is built around protecting and insulating the creative people -- writers, artists and designers -- from the business. Take-Two does not tell Rockstar what the story of the next Grand Theft Auto should be. Mike Morhaime spent decades shielding the creative engine at Blizzard Entertainment from various corporate owners as Blizzard created StarCraft, Warcraft and Diablo -- iconic franchises all. Many precincts of the entertainment business are run by financial professionals, but the successful ones -- whether in television, music, film or games -- learn to let the creative people create. "Amazon is run not even by finance guys but by tech guys who instead of putting their creatives outside the bubble and protecting them from the culture, hired them into the bubble and expected them to work within that confine," said one person involved with Amazon's game efforts. "Amazon culture is great for product, horrible for creative endeavors." It is impossible to imagine Jennifer Salke, head of Amazon Studios, issuing her own version of Frazzini's pronouncement: "We're bringing a lot of Amazon practices to making movies." That is because when it comes to film and television, Amazon lets people with deep industry experience run the show and acquire projects being made by outside professionals. Salke was president of NBC Entertainment before joining Amazon two years ago. Her boss, Mike Hopkins, who joined Amazon in February, was previously chief executive of Hulu and chairman of Sony Pictures Television. Frazzini, meanwhile, had no significant game industry experience before joining Amazon. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    أغسطس 15, 2020 0

    In recent years Amazon has become a major force in television and film, so we have seen that the company can succeed in generating popular m...

    Xbox Series X Launching In November, But Halo Infinite Is Delayed Until 2021 BeauHD Microsoft isn't providing a specific release date for its next-gen Xbox Series X console, but the company did reveal it will launch in the month of November. Sadly, Microsoft and 343 Industries also announced today that Halo Infinite is being delayed to 2021. The Verge reports: The lack of Halo Infinite does mean there's no big launch title for the Xbox Series X later this year. Microsoft is choosing to highlight Xbox Game Pass, alongside "more than 50 new games" that are launching this year with optimizations for Xbox Series X. More than 40 existing games will also be optimized for Xbox Series X, which can include anything from hardware-accelerated DirectX ray tracing, 120fps frame rates, faster loading times, and Quick Resume support. Existing backward compatible games across Xbox, Xbox 360, and Xbox One will also run on the Xbox Series X when it launches in November. We're now waiting to hear exactly when the Xbox Series X will be available, its price, and when people can start preordering the next-gen console. In addition to Xbox Game Pass, Microsoft is also highlighting its Project xCloud gaming service. "Project xCloud will enter a beta stage from August 11 as a new version of the Xbox Game Pass app will launch on Android devices," reports NME. "While the full service won't be available in the beta phase, users will have the ability to test a smaller selection of titles ahead of the launch next month. [A]round 30 games will be available in the beta stage, with the full 100+ titles added next month (September)." Read more of this story at Slashdot. https://ift.tt/22g56Hr

    أغسطس 11, 2020 0

    Microsoft isn't providing a specific release date for its next-gen Xbox Series X console, but the company did reveal it will launch in t...

    Microsoft Accuses Apple of Treating Gaming Apps Differently BeauHD Hour after Apple explained why Microsoft's xCloud wouldn't be coming to iOS, Microsoft shot back and accused the company of "consistently treating gaming apps differently." AppleInsider reports: On Wednesday, Microsoft ended its xCloud TestFlight program on iOS and said that the service would not be arriving on iPhone and iPad. In a statement on Thursday, Apple explained that it bars apps which rely on cloud streaming, per its App Store guidelines. Microsoft shot back at the Cupertino tech giant later on Thursday, issuing a statement to CNET that accused Apple of treating gaming apps unfairly compared to other apps on its app marketplace. "Apple stands alone as the only general purpose platform to deny customers from cloud gaming and game subscription services like Xbox Game Pass," a Microsoft spokesperson said. "And, it consistently treats gaming apps differently, applying more lenient rules to non-gaming apps even when they include interactive content." Microsoft admitted that it doesn't currently have a path to bring its gaming service to the App Store. However, it also said that "we are committed to finding a path to bring cloud gaming with Xbox Game Pass Ultimate to the iOS platform." "We believe that the customer should be at the heart of the gaming experience, and gamers tell us they want to play, connect, and share anywhere, no matter where they are," Microsoft added. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    أغسطس 07, 2020 0

    Hour after Apple explained why Microsoft's xCloud wouldn't be coming to iOS, Microsoft shot back and accused the company of "co...

    Apple Confirms Cloud Gaming Services Like xCloud and Stadia Violate App Store Guidelines BeauHD Apple won't allow Microsoft xCloud or Google Stadia on iOS because of strict App Store guidelines that make cloud services effectively impossible to operate on the iPhone. In a statement to Business Insider, Apple finally came out and explained why these cloud services cannot exist on its platform. The Verge reports: The primary reason: they offer access to apps Apple can't individually review. Here's the official Apple statement: "The App Store was created to be a safe and trusted place for customers to discover and download apps, and a great business opportunity for all developers. Before they go on our store, all apps are reviewed against the same set of guidelines that are intended to protect customers and provide a fair and level playing field to developers. Our customers enjoy great apps and games from millions of developers, and gaming services can absolutely launch on the App Store as long as they follow the same set of guidelines applicable to all developers, including submitting games individually for review, and appearing in charts and search. In addition to the App Store, developers can choose to reach all iPhone and iPad users over the web through Safari and other browsers on the App Store." In other words, unless it's a full remote desktop app, a cloud gaming service is not allowed as these guidelines are written today -- even though very narrowly tailored LAN services like Steam Link and Sony's PS4 Remote Play are. Google and Microsoft probably don't want to offer signup options within the apps themselves because that would mean giving Apple a 30 percent cut of subscription revenue, but apps without "account creation" options violate section (c). Abiding by section (a) is also impossible considering these cloud servers on which the games are running are not owned by and located in the homes of consumers, but placed in data centers far away. And section (e) just flat out says this type of thing -- a "thin client for cloud-based app" -- can't exist in the App Store at all; it's not "appropriate," Apple says. [...] What does all this mean? Well, for now, iOS users are going to be missing out on the mobile-centric cloud gaming wave that's set to arrive with xCloud's launch. There is conceivably a way Google, Microsoft, and Nvidia could find ways around this by changing the core functionality of their respective apps. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    أغسطس 06, 2020 0

    Apple won't allow Microsoft xCloud or Google Stadia on iOS because of strict App Store guidelines that make cloud services effectively i...

    Microsoft Isn't Renaming Xbox Live and Has 'No Plans' To Discontinue Xbox Live Gold BeauHD Last month, Microsoft removed the option to purchase 12 months of Xbox Live Gold from the Microsoft Store, leading many to believe the company could be planning to phase out the service altogether with the launch of the Xbox Series X. When asked about the plans by The Verge, Microsoft said: "We have no plans to discontinue Xbox Live Gold at this time. It is an important part of gaming on Xbox today, and will continue to be in the future." The Verge's report also notes the company isn't planning to rename Xbox Live: Rumors of an Xbox Live rename appeared this week, after Microsoft announced changes to its services agreement. The software giant started referring to Xbox Live as the "Xbox online service," prompting some to assume Xbox Live was going away. "The update to 'Xbox online service' in the Microsoft Services Agreement refers to the underlying Xbox service that includes features like cross-saves and friend requests," says a Microsoft spokesperson in a statement to The Verge. "This language update is intended to distinguish that underlying service, and the paid Xbox Live Gold subscription. There are no changes being made to the experience of the service or Xbox Live Gold." While it's clear Xbox Live Gold isn't going away, Microsoft's statement doesn't mean the service won't be made free at some point in the future. Microsoft still requires Xbox One owners, and potentially Xbox Series X owners, to purchase an Xbox Live Gold subscription to play multiplayer games online. Windows 10 players of Xbox Live-enabled games do not require the same subscription, however. This split gets especially tricky for games like Halo Infinite, which Microsoft has promised will have a free-to-play multiplayer mode. If Microsoft does continue Xbox Live Gold as a paid service on Xbox consoles, then PC players will get totally free access to Halo Infinite and Xbox players will not. Read more of this story at Slashdot. https://ift.tt/22g56Hr

    أغسطس 05, 2020 0

    Last month, Microsoft removed the option to purchase 12 months of Xbox Live Gold from the Microsoft Store, leading many to believe the compa...

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