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    Designing and developing video game admin system - any tips where to find info? Hello, I am writing a course project on designing admin system for video game and trying to research what is common in this field, how existing solutions are implemented, what functionality is usually there and so on. Would be thankful for any recommendations on where I can find literature/articles/tutorials on basically everything in this topic: From how it was done on legacy arcade machines (like, technician comes to service it - what they see? A light with couple of switches? Console, text terminal, gui? What functionality did these earlier systems have?) To modern MMO - how support agents manage user profiles, inventories, payments and so on. How server admins add scripts, handle chat/profanity, enforce rules, add/remove ban, kick players, manage tech side? Thanks in advance! https://ift.tt/eA8V8J

    Hello, I am writing a course project on designing admin system for video game and trying to research what is common in this field, how existing solutions are implemented, what functionality is usually there and so on. Would be thankful for any recommendations on where I can find literature/articles/tutorials on basically everything in this topic: From how it was done on legacy arcade machines (like, technician comes to service it - what they see? A light with couple of switches? Console, text terminal, gui? What functionality did these earlier systems have?) To modern MMO - how support agents manage user profiles, inventories, payments and so on. How server admins add scripts, handle chat/profanity, enforce rules, add/remove ban, kick players, manage tech side? Thanks in advance!

    from GameDev.net http://bit.ly/2Ud1VkU

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