Epic devs speak out on Fortnite crunch "I was working at least 12-hour days, seven days a week, for at least four or five months" after survival shooter became a mainstream phenomenon https://ift.tt/eA8V8J
"I was working at least 12-hour days, seven days a week, for at least four or five months" after survival shooter became a mainstream phenomenon
from GamesIndustry.biz http://bit.ly/2PqEzrp
from GamesIndustry.biz http://bit.ly/2PqEzrp
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