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    How Punishment Systems Hurt Gameplay - by Josh Bycer Games may be built on win and lost states, but we're going to talk about punishment systems and how they tend to take things too far in kicking the player when they're down https://ift.tt/eA8V8J

    Games may be built on win and lost states, but we're going to talk about punishment systems and how they tend to take things too far in kicking the player when they're down

    from Gamasutra.com - All Blogs https://ubm.io/2UMygDz

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