Project: Infinity/Blamite Game Engine - Developers Wanted Introduction Project: Infinity is a fan-made Halo project, focusing on bringing a unique Halo experience to PC. Unlike other Halo fan projects, we aim to offer a complete experience - featuring both a single player Campaign and full multiplayer. We plan to include everything that players expect to see within a Halo game, and more. Along with this, we plan to create our own engine that mimics the Halo engine - the Blamite Game Engine. We want to build a game that is accessible and familiar from players and modders alike. Our Goals As mentioned before, we plan to build our own engine from the ground up to mimic the Halo engine. In a more general sense, we want to have the following features available upon the game's completion: Campaign Multiplayer Custom Games Forge Theater Mod Support We plan to continue utilizing Blamite after Project: Infinity for all future games we produce, retaining most of these same features. Who We're Looking For Currently, we are looking primarily for programmers with experience in C++ and/or the DirectX ToolKit. We are also interested in those skilled in C# as some of our tools are/will be using it. Additionally, if you happen to be familiar with how Halo's engine works, we invite you onboard as well. Additionally, if you're not a programmer, we are also looking for people to help with concept art. We have a great deal of other positions open, but many will not be required until further in the development process. You're free to fill those shoes however if you're okay with the wait. Some of those other positions include: 3D Artists (UNSC, Covenant, Forerunner, Flood, Civilian, Nature) 2D Artists (UI/HUD, Medals, etc) Sound Designers (Game SFX) Voice Actors https://ift.tt/eA8V8J
Introduction Project: Infinity is a fan-made Halo project, focusing on bringing a unique Halo experience to PC. Unlike other Halo fan projects, we aim to offer a complete experience - featuring both a single player Campaign and full multiplayer. We plan to include everything that players expect to see within a Halo game, and more. Along with this, we plan to create our own engine that mimics the Halo engine - the Blamite Game Engine. We want to build a game that is accessible and familiar from players and modders alike. Our Goals As mentioned before, we plan to build our own engine from the ground up to mimic the Halo engine. In a more general sense, we want to have the following features available upon the game's completion: Campaign Multiplayer Custom Games Forge Theater Mod Support We plan to continue utilizing Blamite after Project: Infinity for all future games we produce, retaining most of these same features. Who We're Looking For Currently, we are looking primarily for programmers with experience in C++ and/or the DirectX ToolKit. We are also interested in those skilled in C# as some of our tools are/will be using it. Additionally, if you happen to be familiar with how Halo's engine works, we invite you onboard as well. Additionally, if you're not a programmer, we are also looking for people to help with concept art. We have a great deal of other positions open, but many will not be required until further in the development process. You're free to fill those shoes however if you're okay with the wait. Some of those other positions include: 3D Artists (UNSC, Covenant, Forerunner, Flood, Civilian, Nature) 2D Artists (UI/HUD, Medals, etc) Sound Designers (Game SFX) Voice Actors
from GameDev.net https://ift.tt/2CNDMM6
from GameDev.net https://ift.tt/2CNDMM6
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