• Breaking News

    Quixel to Support NVIDIA MDL Quixel has announced support for the NVIDIA Material Definition Language format (MDL). NVIDIA's vision with MDL is to allow a single material definition across multiple applications, renderers, and real-time engines. MDL materials define the behavior of light at a high level. Different renderers and tools interpret the light behavior and create the best possible image, whether it's an OpenGL-based application or physically based renderer like Iray. With Quixel, now Megascans assets in MDL format allow developers to seamlessly and reliably transmit material data across 3D programs and renderers. https://ift.tt/eA8V8J

    Quixel has announced support for the NVIDIA Material Definition Language format (MDL). NVIDIA's vision with MDL is to allow a single material definition across multiple applications, renderers, and real-time engines. MDL materials define the behavior of light at a high level. Different renderers and tools interpret the light behavior and create the best possible image, whether it's an OpenGL-based application or physically based renderer like Iray. With Quixel, now Megascans assets in MDL format allow developers to seamlessly and reliably transmit material data across 3D programs and renderers.

    from GameDev.net http://bit.ly/2GM9479

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