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    This boss in Sekiro is an armoured metaphor

    Warning: contains spoilers.

    Being a shinobi is fab. I already said so in our Sekiro: Shadows Die Twice review. Running through more of its stabby gauntlet since then has only made me appreciate it more. Its leafy rooftops and snowy castles are more exciting than even Dark Souls 3’s gooey dungeons. But it is surprisingly old-fashioned when it comes to boss fights. Big baddies often benefit from using a newly found item or weapon, as in the Zelda school of boss fights. Maybe you need to crack a magic seed to dispel illusory soldiers who want to spear you in the kidney. Or maybe you need to throw fireworks everywhere to panic a giant farm animal enough to land a few hits. A lot of the time, the strategy is laid out for you. Some bosses are more like mischievous puzzles. And one left me more thoughtful than others.

    (more…)



    from Search Results for “” – Rock Paper Shotgun – PC Game Reviews, Previews, Subjectivity https://ift.tt/2I4cm7U
    Brendan Caldwell

    Warning: contains spoilers.

    Being a shinobi is fab. I already said so in our Sekiro: Shadows Die Twice review. Running through more of its stabby gauntlet since then has only made me appreciate it more. Its leafy rooftops and snowy castles are more exciting than even Dark Souls 3’s gooey dungeons. But it is surprisingly old-fashioned when it comes to boss fights. Big baddies often benefit from using a newly found item or weapon, as in the Zelda school of boss fights. Maybe you need to crack a magic seed to dispel illusory soldiers who want to spear you in the kidney. Or maybe you need to throw fireworks everywhere to panic a giant farm animal enough to land a few hits. A lot of the time, the strategy is laid out for you. Some bosses are more like mischievous puzzles. And one left me more thoughtful than others.

    (more…)

    https://ift.tt/2JQCFRw April 01, 2019 at 10:00AM

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