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    4: Enemies and such I've started creating the enemies for the game. They are coming out better than I expected given this is still my first fully 3d game. I still haven't hooked up any damage system. That's not really important now. We are taking some small steps in setting up a crafting system. Not anything like Minecraft. I think our plans on it are more aligned with Fallout 76 and how you can build your own base and such. Obviously, this game takes a lot of inspiration from that from the music to the old time feel. I don't know how far into that we'll get though. That's mainly my brother's area of expertise. I've also started adding buildings you can't enter to get some variation to the world. update528.mp4 https://ift.tt/eA8V8J

    I've started creating the enemies for the game. They are coming out better than I expected given this is still my first fully 3d game. I still haven't hooked up any damage system. That's not really important now. We are taking some small steps in setting up a crafting system. Not anything like Minecraft. I think our plans on it are more aligned with Fallout 76 and how you can build your own base and such. Obviously, this game takes a lot of inspiration from that from the music to the old time feel. I don't know how far into that we'll get though. That's mainly my brother's area of expertise. I've also started adding buildings you can't enter to get some variation to the world. update528.mp4

    from GameDev.net http://bit.ly/2Xa5EC1

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