Case study: How developer Gismart achieved success in China, USA and Europe with the 25M downloaded Beat Maker Go mobile game - by Lana Meisak Lana Meisak, VP of Business Development and Marketing, discusses how this relatively unknown developer and publisher has transformed from humble indie origins into a formidable global mobile publisher and developer in just a couple of years. https://ift.tt/eA8V8J
Lana Meisak, VP of Business Development and Marketing, discusses how this relatively unknown developer and publisher has transformed from humble indie origins into a formidable global mobile publisher and developer in just a couple of years.
from Gamasutra.com - All Blogs https://ubm.io/2VTlKn5
from Gamasutra.com - All Blogs https://ubm.io/2VTlKn5
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