• Breaking News

    CryEngine Roadmap Update Crytek has updated the CryEngine Roadmap, revealing planned features for CRYENGINE 5.6, scheduled for summer 2019, CRYENGINE 5.7, which is set for spring 2020, and also demonstrates interests in long-term development of the engine in the Research & Development category. The roadmap is a forward-looking document and is intended to give an insight into the overall direction of the engine’s development and planned features. Highlights in the update include: Tool Optimization including new in-editor project management system in 5.6, numerous optimizations in all areas including rendering, compilation, and memory footprint. Schematyc & New Features with a modern and modular visual scripting framework that will allow you to create game logic without code. Ray Tracing with hardware-agnostic technology with the aim to make it available in CRYENGINE 5.7. View the full roadmap here. https://ift.tt/eA8V8J

    Crytek has updated the CryEngine Roadmap, revealing planned features for CRYENGINE 5.6, scheduled for summer 2019, CRYENGINE 5.7, which is set for spring 2020, and also demonstrates interests in long-term development of the engine in the Research & Development category. The roadmap is a forward-looking document and is intended to give an insight into the overall direction of the engine’s development and planned features. Highlights in the update include: Tool Optimization including new in-editor project management system in 5.6, numerous optimizations in all areas including rendering, compilation, and memory footprint. Schematyc & New Features with a modern and modular visual scripting framework that will allow you to create game logic without code. Ray Tracing with hardware-agnostic technology with the aim to make it available in CRYENGINE 5.7. View the full roadmap here.

    from GameDev.net http://bit.ly/2Vbh2f3

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