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    Engine UI I'm currently in the early stages of programming a cross platform game engine. My goal is to create an engine kind of like Unity, but I'm stumped on how to do it. In Unity, the engine and the game are the same program, with the game window inside and in a different project. I don't know how to achieve this. The game's running, but also not, in a different project, but also not, and can be editted while sorta running? I have no clue how to pull this off. Any help would be appreciated, don't hesitate to ask questions. Thanks. https://ift.tt/eA8V8J

    I'm currently in the early stages of programming a cross platform game engine. My goal is to create an engine kind of like Unity, but I'm stumped on how to do it. In Unity, the engine and the game are the same program, with the game window inside and in a different project. I don't know how to achieve this. The game's running, but also not, in a different project, but also not, and can be editted while sorta running? I have no clue how to pull this off. Any help would be appreciated, don't hesitate to ask questions. Thanks.

    from GameDev.net http://bit.ly/2J3TV4z

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