Gladiabots moves towards the singularity and out of early access

Future-robosport programming game Gladiabots launches today after a trip through early access. Developed by GFX47, it’s a hands-off strategy game. You line up your squad of 4-8 killbots, painstakingly program their AI to fit the play-mode, wind them up and let them go. Intimidating as that sounds, it’s accessible even for people who have never written a line of code, with a flowchart-based programming interface and plenty of tutorials and solo challenges. Multiplayer is also asynchronous, so there’s no butting heads – just testing your code against someone else’s. See the launch trailer below.
from Search Results for “” – Rock Paper Shotgun – PC Game Reviews, Previews, Subjectivity http://bit.ly/30Ev5Oo
Dominic Tarason

Future-robosport programming game Gladiabots launches today after a trip through early access. Developed by GFX47, it’s a hands-off strategy game. You line up your squad of 4-8 killbots, painstakingly program their AI to fit the play-mode, wind them up and let them go. Intimidating as that sounds, it’s accessible even for people who have never written a line of code, with a flowchart-based programming interface and plenty of tutorials and solo challenges. Multiplayer is also asynchronous, so there’s no butting heads – just testing your code against someone else’s. See the launch trailer below.
http://bit.ly/2YOKc6d May 22, 2019 at 10:52PM
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