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    I sold my house 'bout to finance a game development I have sold my house and and I am about to finance a game development where the planet Earth would be modeled and then let's say there would be 100 cities in which a user can zoom in and everything would just load in without a loading screen. Eventually the user should be able to zoom in into a single building and go inside of it. (many buildings can be easily just copies of 150 premodeled buildings). So I already sold my house so please do not try to tell me how "it is destined to fail". I only have one life I am willing to try something and other than that I have a small flat I currently live in for one person it is more than enough. So don't try to talk me out of this. It is too late... I am a 3d designer I will give my best to contribute and someone who is a programmer can be a good partner, I have couple of them interviewing now but I need to know how to formulate my interview and what to ask them. So when viewed from above entire earth would have its properties and behaviors and characters but then again zooming in to the city, rules and characters change and then of course once inside of a building new characters and rules. So on the streets we would have cars and clours above them. Inside of the building we would have a human standing and a toy car driving around him. Basically a level within a level within a level. Keep in mind, other than playing some games I have 0 experience in these things especially coding. So when I meet some programmers, I have to tell them what to do. What technique is best for this? what coding language? What game engine? Is Unreal engine suitable for this? https://ift.tt/eA8V8J

    I have sold my house and and I am about to finance a game development where the planet Earth would be modeled and then let's say there would be 100 cities in which a user can zoom in and everything would just load in without a loading screen. Eventually the user should be able to zoom in into a single building and go inside of it. (many buildings can be easily just copies of 150 premodeled buildings). So I already sold my house so please do not try to tell me how "it is destined to fail". I only have one life I am willing to try something and other than that I have a small flat I currently live in for one person it is more than enough. So don't try to talk me out of this. It is too late... I am a 3d designer I will give my best to contribute and someone who is a programmer can be a good partner, I have couple of them interviewing now but I need to know how to formulate my interview and what to ask them. So when viewed from above entire earth would have its properties and behaviors and characters but then again zooming in to the city, rules and characters change and then of course once inside of a building new characters and rules. So on the streets we would have cars and clours above them. Inside of the building we would have a human standing and a toy car driving around him. Basically a level within a level within a level. Keep in mind, other than playing some games I have 0 experience in these things especially coding. So when I meet some programmers, I have to tell them what to do. What technique is best for this? what coding language? What game engine? Is Unreal engine suitable for this?

    from GameDev.net http://bit.ly/2YpMk44

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