John Wick Hex turns gun-fu chaos into a tactical puzzle
Of all the developers to head up a John Wick game, Mike Bithell of Thomas Was Alone, Subsurface Circular and Volume is not one I could have predicted. John Wick Hex also looks like a bit of an oddball, genre-wise. It’s a pseudo-turn-based tactics game, with players planning Keanu Reeves’s every move in order to dodge, parry and shoot his way through each gunfight with maximum style, and minimum damage taken or ammo wasted. There’s no release date yet, but you can get a first peek at the game in the trailer below, plus some screenshots showing off its interface.
from Search Results for “” – Rock Paper Shotgun – PC Game Reviews, Previews, Subjectivity http://bit.ly/2V9oqrp
Dominic Tarason
Of all the developers to head up a John Wick game, Mike Bithell of Thomas Was Alone, Subsurface Circular and Volume is not one I could have predicted. John Wick Hex also looks like a bit of an oddball, genre-wise. It’s a pseudo-turn-based tactics game, with players planning Keanu Reeves’s every move in order to dodge, parry and shoot his way through each gunfight with maximum style, and minimum damage taken or ammo wasted. There’s no release date yet, but you can get a first peek at the game in the trailer below, plus some screenshots showing off its interface.
http://bit.ly/2VpS2pu May 08, 2019 at 07:14PM
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