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    Looking For Feedback On My Writing/Game Design Portfolio Hi everyone. I would love your help. Basically, I have been writing for games and designing for a little while and wanted to put together a portfolio so that maybe I could make some progress into better work. Now I'm looking for feedback, constructive criticism, anything really. I'm trying to figure out what I should be doing next. Should I work on more hard-core level design skills, and develop my Unity skills to create something more real? Should I get a hard copy of the board game made? What is more or less important in the portfolio? I'm under no illusions about needing more quality in there for the future - the main issue, honestly, is figuring out what I should be doing next. Thank you all in advance. RM Portolio.pdf https://ift.tt/eA8V8J

    Hi everyone. I would love your help. Basically, I have been writing for games and designing for a little while and wanted to put together a portfolio so that maybe I could make some progress into better work. Now I'm looking for feedback, constructive criticism, anything really. I'm trying to figure out what I should be doing next. Should I work on more hard-core level design skills, and develop my Unity skills to create something more real? Should I get a hard copy of the board game made? What is more or less important in the portfolio? I'm under no illusions about needing more quality in there for the future - the main issue, honestly, is figuring out what I should be doing next. Thank you all in advance. RM Portolio.pdf

    from GameDev.net http://bit.ly/2WcOsyo

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