Moonrise | Dev Blog #3 - Structure Overview Welcome to our third blog post! In this post, we go over our Structures within our project: Moonrise, how they work, and how they advance the gameplay. Keep in mind- many things are not yet fully integrated, and are subject to change. Everything is subject to some form of alteration in order to achieve balance within the game (which can include adding new ones, subtracting existing ones, or completely overhauling them). With that being said, these are the core aspects of our Structures. Thank you for viewing our post! https://ift.tt/eA8V8J
Welcome to our third blog post! In this post, we go over our Structures within our project: Moonrise, how they work, and how they advance the gameplay. Keep in mind- many things are not yet fully integrated, and are subject to change. Everything is subject to some form of alteration in order to achieve balance within the game (which can include adding new ones, subtracting existing ones, or completely overhauling them). With that being said, these are the core aspects of our Structures. Thank you for viewing our post!
from GameDev.net http://bit.ly/2VKmwSl
from GameDev.net http://bit.ly/2VKmwSl
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