Neon Tail - Devlog 39 - Fixed Shop talking bug - Added Save Menu to break times - Adjusted Alis shop's furnitures and colliders - Added hint, go back to Tybalt when Job Notifier disabled by player - Imported Residential area to the game - Created Pedestrian Manager for residential area - Organized dynamic props - Updated Grinding code so loopings are possible - Updated all grind collider to the new grind system View the full article https://ift.tt/eA8V8J
- Fixed Shop talking bug - Added Save Menu to break times - Adjusted Alis shop's furnitures and colliders - Added hint, go back to Tybalt when Job Notifier disabled by player - Imported Residential area to the game - Created Pedestrian Manager for residential area - Organized dynamic props - Updated Grinding code so loopings are possible - Updated all grind collider to the new grind system View the full article
from GameDev.net http://bit.ly/2Q4lSdm
from GameDev.net http://bit.ly/2Q4lSdm
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