OpenGL glColorMask all parameters false, guarantee to not use fragment? Hi everybody, Is it guarantee that using glColorMask with all the parameters to false will block the fragment shader to be executed? Thank you https://ift.tt/eA8V8J
Hi everybody, Is it guarantee that using glColorMask with all the parameters to false will block the fragment shader to be executed? Thank you
from GameDev.net http://bit.ly/30fdaxE
from GameDev.net http://bit.ly/30fdaxE
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