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    Signs Of The Sojourner turns dialogue into a deck-building demo

    I’ve seen a lot of dialogue systems in games. Some with dice-rolls, some with obscure glyphs, but none quite like Signs Of The Sojourner, which transforms conversation into a deck-building puzzle. Just announced by Echodog Games and aiming to release later this year, they’ve just released a playable alpha demo, available via their Discord channel to gather feedback. It’s a story about leaving home in the wake of a parent’s death, travelling, discovering delicious foods and trying to come away from every conversation with knowledge of how to talk to others better.

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    from Search Results for “” – Rock Paper Shotgun – PC Game Reviews, Previews, Subjectivity http://bit.ly/2YA74Ga
    Dominic Tarason

    I’ve seen a lot of dialogue systems in games. Some with dice-rolls, some with obscure glyphs, but none quite like Signs Of The Sojourner, which transforms conversation into a deck-building puzzle. Just announced by Echodog Games and aiming to release later this year, they’ve just released a playable alpha demo, available via their Discord channel to gather feedback. It’s a story about leaving home in the wake of a parent’s death, travelling, discovering delicious foods and trying to come away from every conversation with knowledge of how to talk to others better.

    (more…)

    http://bit.ly/2JtkBvV May 17, 2019 at 09:21PM

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