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    slow instancing Hello. i'm learning instancing by this article - http://bit.ly/2JDJZ16. In this article an author draws 100000 objects. I'm drawing grass billboards where each object consists of 2 quads. I have about 11-9 fps if i draw only 20000 objects and maybe 15-13 if i don't update billboard transformations. I have tried to increase the number of triangles per quad but it made it worse. Can someone shed light on why it can be so slow in my case? Maybe my hardware is insanely slow? I have NVidia GForce 940MX. https://ift.tt/eA8V8J

    Hello. i'm learning instancing by this article - http://bit.ly/2JDJZ16. In this article an author draws 100000 objects. I'm drawing grass billboards where each object consists of 2 quads. I have about 11-9 fps if i draw only 20000 objects and maybe 15-13 if i don't update billboard transformations. I have tried to increase the number of triangles per quad but it made it worse. Can someone shed light on why it can be so slow in my case? Maybe my hardware is insanely slow? I have NVidia GForce 940MX.

    from GameDev.net http://bit.ly/2Jliw58

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