• Breaking News

    v3.0 Release So, after about 5 years. Version 3 is done. Well, as done as I’m going to make it. Gorgon is finally released at version 3.0.66.147 and you can download it from the Gorgon GitHub repository on the releases tab. A lot of work has been done over the last few weeks to finalize this release. Bugs fixed, examples created, documentation updated, etc… One of the new things added was an effect for HDR Bloom (yeah, I know, it can be tacky). And along with this effect, a new example was created to show off a bunch of functionality (including the aforementioned bloom effect) all in one place. The ever predictable space scene. Now, I’m sure there’s still a ton of bugs and I’m aware of some performance issues in particular the editor application and saving packed files. Any issues can be filed on the GitHub repository issues tab. So what’s next? Well, I’ve spent a massive amount of time on this, especially in the last year and I really need a break. So I’ll be stepping away from this for a few weeks. Of course, if there are any bugs I’ll be sure to deal with them. I’ve been checking the issues tab on the repo for years now, I probably won’t be stopping any time soon. So yeah, there it is. Download it, give it a spin, and let me know what you find. View the full article https://ift.tt/eA8V8J

    So, after about 5 years. Version 3 is done. Well, as done as I’m going to make it. Gorgon is finally released at version 3.0.66.147 and you can download it from the Gorgon GitHub repository on the releases tab. A lot of work has been done over the last few weeks to finalize this release. Bugs fixed, examples created, documentation updated, etc… One of the new things added was an effect for HDR Bloom (yeah, I know, it can be tacky). And along with this effect, a new example was created to show off a bunch of functionality (including the aforementioned bloom effect) all in one place. The ever predictable space scene. Now, I’m sure there’s still a ton of bugs and I’m aware of some performance issues in particular the editor application and saving packed files. Any issues can be filed on the GitHub repository issues tab. So what’s next? Well, I’ve spent a massive amount of time on this, especially in the last year and I really need a break. So I’ll be stepping away from this for a few weeks. Of course, if there are any bugs I’ll be sure to deal with them. I’ve been checking the issues tab on the repo for years now, I probably won’t be stopping any time soon. So yeah, there it is. Download it, give it a spin, and let me know what you find. View the full article

    from GameDev.net http://bit.ly/2X9g2dt

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