Welcome to rabbit hell! Reliable AI locomotion with TDD - by Brendan LoBuglio Unit testing is often thought to be inapplicable to game development due to randomness, 3D interaction, and unpredictable player input. But in ElemenTerra, we were able to utilize a TDD workflow to write stable and regression-proof AI locomotion. https://ift.tt/eA8V8J
Unit testing is often thought to be inapplicable to game development due to randomness, 3D interaction, and unpredictable player input. But in ElemenTerra, we were able to utilize a TDD workflow to write stable and regression-proof AI locomotion.
from Gamasutra.com - All Blogs https://ubm.io/2JzOiLN
from Gamasutra.com - All Blogs https://ubm.io/2JzOiLN
ليست هناك تعليقات