We're Looking at Accessibility All Wrong - by Brian Fairbanks Explicit strategies in how to design accessibility into your game's core, and all the different ways you'll benefit from doing so. https://ift.tt/eA8V8J
Explicit strategies in how to design accessibility into your game's core, and all the different ways you'll benefit from doing so.
from Gamasutra.com - All Blogs https://ubm.io/2LE7yK4
from Gamasutra.com - All Blogs https://ubm.io/2LE7yK4
ليست هناك تعليقات