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    Looking for Project/Team I'm 38 Years old, and from Germany. I have been a passionate player since my youth. I grew up with Maniac Mansion, DooM and Counterstrike. But my real passion is the Creation. I have been working with 3D programs since 2004. When Doom3 came to light with its Normal Maps and Hi-Polygons, I realized that I had this kind of art in me for a long time. People like HRGiger have inspired me and I am still a big fan of biomechanics (Organic Modelling) monsters and living beings. However, I have also learned a lot in the field of linear in recent years. My first map was a Quake3Arena map. Then came MOHAA. Then again UT etc. Actually, I have the knowledge of all required areas which are needed for the creation of a Game Creating a user interface for integration and processing Customize and create tools and scripts for projects Creating sketches and finding matching items Polygon Modelling - Sculpting and editing such as UV, animation and textures The creation of textures and graphics with different procedures Using a DSLR camera and an Asus Xtion Pro FaceSetups, Rigging, and Idle, walk, run, fight procedure electronic music with Ableton and a synthesizer and many more why, and what I'm looking for? so far i have create and implemented some projects on my own. but, i would like to participate in a teamwork. i am looking for a place that appreciates my creativity. a nice team that needs help in many areas. or just in the 3d area. Applications Autodesk Maya Autodesk Mudbox ZBrush Photoshop Ableton Currently I'm using Unity, and UE4 with its LiveLink plugin. It should be no problem to work with any engine or API. I still have one weak point. Rendering. For this reason there are unfortunately only old pictures. If this is still desired, I can specifically render some projects with MentalRay or Arnold. https://ift.tt/eA8V8J

    I'm 38 Years old, and from Germany. I have been a passionate player since my youth. I grew up with Maniac Mansion, DooM and Counterstrike. But my real passion is the Creation. I have been working with 3D programs since 2004. When Doom3 came to light with its Normal Maps and Hi-Polygons, I realized that I had this kind of art in me for a long time. People like HRGiger have inspired me and I am still a big fan of biomechanics (Organic Modelling) monsters and living beings. However, I have also learned a lot in the field of linear in recent years. My first map was a Quake3Arena map. Then came MOHAA. Then again UT etc. Actually, I have the knowledge of all required areas which are needed for the creation of a Game Creating a user interface for integration and processing Customize and create tools and scripts for projects Creating sketches and finding matching items Polygon Modelling - Sculpting and editing such as UV, animation and textures The creation of textures and graphics with different procedures Using a DSLR camera and an Asus Xtion Pro FaceSetups, Rigging, and Idle, walk, run, fight procedure electronic music with Ableton and a synthesizer and many more why, and what I'm looking for? so far i have create and implemented some projects on my own. but, i would like to participate in a teamwork. i am looking for a place that appreciates my creativity. a nice team that needs help in many areas. or just in the 3d area. Applications Autodesk Maya Autodesk Mudbox ZBrush Photoshop Ableton Currently I'm using Unity, and UE4 with its LiveLink plugin. It should be no problem to work with any engine or API. I still have one weak point. Rendering. For this reason there are unfortunately only old pictures. If this is still desired, I can specifically render some projects with MentalRay or Arnold.

    from GameDev.net http://bit.ly/2wx9Yzs

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