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    Looking for a freelance Unity expert to optimize Lightmatter - atmospheric puzzle game where shadows kill you Hello everyone! I'm the producer and programmer at Tunnel Vision Games, a small indie company located in Denmark. We are currently working on a Unity game. Lightmatter is an atmospheric first-person puzzle game where shadows kill you! Game trailer: https://youtu.be/pJewYw6Jk0w Website: https://ift.tt/2yMRTRe The game is going to be released on PC later this year. We are looking for a Unity optimization expert who can help analyze and isolate bottleneck issues, both on the CPU and GPU, and optimize the game to run at a stable 60FPS on PC. The job will include things like batching, mesh optimization, occlusion culling, script performance, shaders, shadows, lights, etc. The work will be paid (we can always talk details) and since we are located in Denmark, working remotely is also a possibility. We estimate that the work will take 1-3 months, depending on the amount of work and your skillset. If you are interested in hearing more, feel free to contact me via gustav [at] tunnelvisiongames [dot] com. Thanks! https://ift.tt/eA8V8J

    Hello everyone! I'm the producer and programmer at Tunnel Vision Games, a small indie company located in Denmark. We are currently working on a Unity game. Lightmatter is an atmospheric first-person puzzle game where shadows kill you! Game trailer: https://youtu.be/pJewYw6Jk0w Website: https://ift.tt/2yMRTRe The game is going to be released on PC later this year. We are looking for a Unity optimization expert who can help analyze and isolate bottleneck issues, both on the CPU and GPU, and optimize the game to run at a stable 60FPS on PC. The job will include things like batching, mesh optimization, occlusion culling, script performance, shaders, shadows, lights, etc. The work will be paid (we can always talk details) and since we are located in Denmark, working remotely is also a possibility. We estimate that the work will take 1-3 months, depending on the amount of work and your skillset. If you are interested in hearing more, feel free to contact me via gustav [at] tunnelvisiongames [dot] com. Thanks!

    from GameDev.net https://ift.tt/2MjW7X9

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