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    D3D11 Debug on Windows 10 - Again? Hi guys, I'm creating a D3D11 device with D3D11_CREATE_DEVICE_DEBUG and D3D_FEATURE_LEVEL_11_1. D3D11CreateDevice ends with S_OK. Everything works. Then, I'm trying to create a vertex buffer with SRV and UAV bind/misc flags and it fails. I'm not getting any D3D errors in the output! Of course, I've read all the threads here and on stackoverflow Checklist: I have "Graphics Tools" installed dfdf https://ift.tt/eA8V8J

    Hi guys, I'm creating a D3D11 device with D3D11_CREATE_DEVICE_DEBUG and D3D_FEATURE_LEVEL_11_1. D3D11CreateDevice ends with S_OK. Everything works. Then, I'm trying to create a vertex buffer with SRV and UAV bind/misc flags and it fails. I'm not getting any D3D errors in the output! Of course, I've read all the threads here and on stackoverflow Checklist: I have "Graphics Tools" installed dfdf

    from GameDev.net https://ift.tt/34gkrOM

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