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    Multiserver realms MultipleServerRegions.mp4 Last teleport / portal entry was a step in the direction of having a bigger world. Now the user has the tool to travel faster across a big landscape and across continents. But to support a big landscape, with a lot of NPCs, objects, events, and so on, I decide it was time to work on having multi-server realms. So now, I have two regions, each one being loaded in a separate server, and when I teleport to another region I connect to the respective server. This is great, because now I am also closer to supporting dungeon instances and other instanced events, like battlegrounds, thematic instances, and so on. Next up will in fact be a prototype dungeon, which will also feature a scripted boss fight, which will use previously added NPC scripting feature. Let me know if you have any questions. Cheers and have a nice weekend! My devlog channel: https://www.youtube.com/channel/UCyOt8sPTqNxRseUzpzUEQQg https://ift.tt/eA8V8J

    MultipleServerRegions.mp4 Last teleport / portal entry was a step in the direction of having a bigger world. Now the user has the tool to travel faster across a big landscape and across continents. But to support a big landscape, with a lot of NPCs, objects, events, and so on, I decide it was time to work on having multi-server realms. So now, I have two regions, each one being loaded in a separate server, and when I teleport to another region I connect to the respective server. This is great, because now I am also closer to supporting dungeon instances and other instanced events, like battlegrounds, thematic instances, and so on. Next up will in fact be a prototype dungeon, which will also feature a scripted boss fight, which will use previously added NPC scripting feature. Let me know if you have any questions. Cheers and have a nice weekend! My devlog channel: https://www.youtube.com/channel/UCyOt8sPTqNxRseUzpzUEQQg

    from GameDev.net https://ift.tt/2Cqtyk0

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