Video Game Deep Cuts: Anchors, Glitches & Unknown Pleasures - by Simon Carless The latest highlights include a piece on knowing your game's 'anchor' (as opposed to hook), the best video game glitches of the year, and a piece on the man who made the original Wolfenstein, as well as plenty more year/decade round-ups, of course. https://ift.tt/eA8V8J
The latest highlights include a piece on knowing your game's 'anchor' (as opposed to hook), the best video game glitches of the year, and a piece on the man who made the original Wolfenstein, as well as plenty more year/decade round-ups, of course.
from Gamasutra.com - All Blogs https://ift.tt/39l7OoZ
from Gamasutra.com - All Blogs https://ift.tt/39l7OoZ
ليست هناك تعليقات