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    Priceless Play – 25 January 2020

    I know a game is good when I write down a to-do list with pen and paper. Games are great for goal-setting, but they’re also great for goofing around and goalless, meaningful mindlessness. This is why I’m a big fan of roguelite games, which feel like endless loops of manageable tasks. Weirdly, the endlessness of them never really feels onerous. Instead of feeling frustrated with my failures, I view them as opportunities to try again. This is common rhetoric in games — they allow us to fail, iterate, and try again — but I rarely experience this feeling so acutely outside of roguelites, city sims, and resource management games. Rogulites comfort me in times of tumult! Worker placement soothes me! For the love of god, someone give me a farming sim to sink hours into!

    Here are some games to get swept up in. May you find comfort.

    (more…)



    from Search Results for “” – Rock Paper Shotgun – PC Game Reviews, Previews, Subjectivity https://ift.tt/2vk5LBX
    Kat Brewster

    I know a game is good when I write down a to-do list with pen and paper. Games are great for goal-setting, but they’re also great for goofing around and goalless, meaningful mindlessness. This is why I’m a big fan of roguelite games, which feel like endless loops of manageable tasks. Weirdly, the endlessness of them never really feels onerous. Instead of feeling frustrated with my failures, I view them as opportunities to try again. This is common rhetoric in games — they allow us to fail, iterate, and try again — but I rarely experience this feeling so acutely outside of roguelites, city sims, and resource management games. Rogulites comfort me in times of tumult! Worker placement soothes me! For the love of god, someone give me a farming sim to sink hours into!

    Here are some games to get swept up in. May you find comfort.

    (more…)

    https://ift.tt/2TRl3sh January 25, 2020 at 02:00PM

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