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    Bethesda Admits It Thought More Fallout 76 Players Would Just Want To Murder Each Other Hayley Williams As the release date for massive Fallout 76 update Wastelanders draws nearer, Pete Hines has shared some of the thinking that went into the original game design in an interview with USGamer. One of the elements Hines says was misjudged by the team in particular was PVP, and how it was not as much of a priority for players as they had initially thought. "We were a little surprised how few people wanted to take part in PvP and how many more they were interested in PvE together," Hines said. "As opposed to, 'I want to test my mettle against you and let's get into a duel.'" Continue Reading at GameSpot https://ift.tt/eA8V8J

    As the release date for massive Fallout 76 update Wastelanders draws nearer, Pete Hines has shared some of the thinking that went into the original game design in an interview with USGamer.

    One of the elements Hines says was misjudged by the team in particular was PVP, and how it was not as much of a priority for players as they had initially thought.

    "We were a little surprised how few people wanted to take part in PvP and how many more they were interested in PvE together," Hines said. "As opposed to, 'I want to test my mettle against you and let's get into a duel.'"

    Continue Reading at GameSpot

    from GameSpot - All News https://ift.tt/2IakH91

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