NBA 2K Tattoo Lawsuit Rules In Favor Of Developers Hayley Williams When NBA 2K16 depicted the tattoos of LeBron James, Kenyon Martin, and Eric Bledsoe on its in-game models, it led to a lawsuit from the original tattoo artists. Tattoo company Solid Oak Sketches filed a lawsuit against Take-Two Interactive and Visual Concepts, claiming the companies didn’t license the tattoo designs owned by Solid Oak. A federal judge has now ruled in favor of the developers, saying that the tattoos make such a minor appearance in the game that copyright can’t be claimed, and that an implied license was granted via the players, according to the Hollywood Reporter. After a judge refused to dismiss the case initially, James himself testified. "My understanding is that [my] tattoos are a part of my body and my likeness, and I have the right to have my tattoos visible when people or companies depict what I look like. I always thought that I had the right to license what I look like to other people for various merchandise, television appearances, and other types of creative works, like video games," James said, as reported by the Hollywood Reporter. Continue Reading at GameSpot https://ift.tt/eA8V8J
When NBA 2K16 depicted the tattoos of LeBron James, Kenyon Martin, and Eric Bledsoe on its in-game models, it led to a lawsuit from the original tattoo artists. Tattoo company Solid Oak Sketches filed a lawsuit against Take-Two Interactive and Visual Concepts, claiming the companies didn’t license the tattoo designs owned by Solid Oak.
A federal judge has now ruled in favor of the developers, saying that the tattoos make such a minor appearance in the game that copyright can’t be claimed, and that an implied license was granted via the players, according to the Hollywood Reporter.
After a judge refused to dismiss the case initially, James himself testified. "My understanding is that [my] tattoos are a part of my body and my likeness, and I have the right to have my tattoos visible when people or companies depict what I look like. I always thought that I had the right to license what I look like to other people for various merchandise, television appearances, and other types of creative works, like video games," James said, as reported by the Hollywood Reporter.
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