Gears Of War Narrative Designer Talks About The Series' Future And Possibilities James O'Connor Gears Tactics, the next game in the Gears of War series, releases on April 28 for PC (and later on Xbox One). The tactical spin-off is set before the first Gears game, but will link up with the narrative in Gears 5, as the main character, Gabe Diaz, is the father of Kait Diaz. Now, in an interview with IGN, Gears Tactics' narrative director Jean Mah has talked about expanding the world of Gears, and hinted at plans that will take the series beyond its current cast and family bloodlines. Mah tells IGN that the team at The Coalition (which took over the Gears franchise after Gears of War: Judgment) is aware of the difficulties of continually upping the stakes, and believes that compelling protagonists are the answer. "For our stories to resonate with our players, we need them to be able to not identify, but feel like they can care about and get involved with the main character," she says. "I think for a lot of stories, the trouble with having giant stakes of saving the world is that: how do you top that every single time? It's about putting a spin on that giant pile of stakes that you're trying to deal with, by making it personal to the protagonist." At the same time, she says, "sometimes we worry everyone in our universe is related to each other." But Mah believes that it's important to keep coming back to touchpoints that connect stories, such as "sharing a history in a certain battle." Mah says that Del, another character from Gears 4 and 5, still has a story that needs to be told too, and that we could see another huge time jump (as with the 25 year gap between Gears of War 3 and 4) in the future. Continue Reading at GameSpot https://ift.tt/eA8V8J
Gears Tactics, the next game in the Gears of War series, releases on April 28 for PC (and later on Xbox One). The tactical spin-off is set before the first Gears game, but will link up with the narrative in Gears 5, as the main character, Gabe Diaz, is the father of Kait Diaz. Now, in an interview with IGN, Gears Tactics' narrative director Jean Mah has talked about expanding the world of Gears, and hinted at plans that will take the series beyond its current cast and family bloodlines.
Mah tells IGN that the team at The Coalition (which took over the Gears franchise after Gears of War: Judgment) is aware of the difficulties of continually upping the stakes, and believes that compelling protagonists are the answer. "For our stories to resonate with our players, we need them to be able to not identify, but feel like they can care about and get involved with the main character," she says. "I think for a lot of stories, the trouble with having giant stakes of saving the world is that: how do you top that every single time? It's about putting a spin on that giant pile of stakes that you're trying to deal with, by making it personal to the protagonist."
At the same time, she says, "sometimes we worry everyone in our universe is related to each other." But Mah believes that it's important to keep coming back to touchpoints that connect stories, such as "sharing a history in a certain battle." Mah says that Del, another character from Gears 4 and 5, still has a story that needs to be told too, and that we could see another huge time jump (as with the 25 year gap between Gears of War 3 and 4) in the future.
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