How big is too big for a popular game? | Opinion Mike Morhaime's comments on the trade-off between accessibility and engagement suggest that we don't have to accept constant user churn https://ift.tt/eA8V8J
Mike Morhaime's comments on the trade-off between accessibility and engagement suggest that we don't have to accept constant user churn
from GamesIndustry.biz https://ift.tt/35lUwXw
from GamesIndustry.biz https://ift.tt/35lUwXw
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