Xbox Series X: Phil Spencer Says You Haven't Understood The True Power Of Next-Gen Yet Eddie Makuch Xbox boss Phil Spencer has acknowledged that it's been challenging to demonstrate the true leap that the Xbox Series X will provide over the Xbox One. In Reggie's new podcast, Spencer said one of the most defining characteristics of next-gen games is how they "feel" with faster and more stable frame rates. It's not possible to demonstrate this with videos, Spencer said. And with physical events canceled or postponed due to COVID-19, Microsoft is facing a new dilemma in trying to communicate the appeal of faster frame rates. This is a new challenge, Spencer said, because for previous console transitions throughout history, the power of new systems was immediately apparent with better graphics. "One of the things I've talked about publicly ... but it's hard to come across, is the way it feels to play games on a box where frame rates are higher, frame rates are more stable," Spencer said. "The fluidity of it, showing that in video form, is just impossible. How do you show how something feels?" Continue Reading at GameSpot https://ift.tt/eA8V8J
Xbox boss Phil Spencer has acknowledged that it's been challenging to demonstrate the true leap that the Xbox Series X will provide over the Xbox One. In Reggie's new podcast, Spencer said one of the most defining characteristics of next-gen games is how they "feel" with faster and more stable frame rates.
It's not possible to demonstrate this with videos, Spencer said. And with physical events canceled or postponed due to COVID-19, Microsoft is facing a new dilemma in trying to communicate the appeal of faster frame rates. This is a new challenge, Spencer said, because for previous console transitions throughout history, the power of new systems was immediately apparent with better graphics.
"One of the things I've talked about publicly ... but it's hard to come across, is the way it feels to play games on a box where frame rates are higher, frame rates are more stable," Spencer said. "The fluidity of it, showing that in video form, is just impossible. How do you show how something feels?"
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