Crucible ditches two modes, delays its first season indefinitely
It’s been a tough ol’ time for Crucible. Following a somewhat messy launch, the Amazon-backed hero shooter this week announced it’ll be shedding two of its three modes – ditching battle royale and territory control gametypes to focus on being a bit more MOBA, while delaying its first competitive season indefinitely to give the beleaguered beast some much-needed polish.
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Natalie Clayton
It’s been a tough ol’ time for Crucible. Following a somewhat messy launch, the Amazon-backed hero shooter this week announced it’ll be shedding two of its three modes – ditching battle royale and territory control gametypes to focus on being a bit more MOBA, while delaying its first competitive season indefinitely to give the beleaguered beast some much-needed polish.
https://ift.tt/2zfRoB2 June 07, 2020 at 05:58PM

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