• Breaking News

    Fallout 76's Poor Reception Is Why Doom Eternal Was Delayed For More Polish, Bethesda Says James O'Connor Doom Eternal released on March 19 to critical acclaim (including an 8/10 from GameSpot), but it was originally scheduled to release in November 2019. The game was delayed to ensure a certain level of quality, and now, thanks to a new podcast interview with Pete Hines, Bethesda's senior vice president of global marketing and communications, we know why. Talking to USGamer for the site's Branching Narratives podcast, Hines has reflected on the reception Fallout 76 received at launch, and how that influenced the development and release of Doom Eternal, as well as the Fallout 76 Wastelanders expansion. "We said, 'These are not ready, and we're not going to make another mistake, and we're going to take the extra time even though that time hurts, and is painful, and you miss a holiday,'" Hines reflects. Continue Reading at GameSpot https://ift.tt/eA8V8J

    Doom Eternal released on March 19 to critical acclaim (including an 8/10 from GameSpot), but it was originally scheduled to release in November 2019. The game was delayed to ensure a certain level of quality, and now, thanks to a new podcast interview with Pete Hines, Bethesda's senior vice president of global marketing and communications, we know why.

    Talking to USGamer for the site's Branching Narratives podcast, Hines has reflected on the reception Fallout 76 received at launch, and how that influenced the development and release of Doom Eternal, as well as the Fallout 76 Wastelanders expansion.

    "We said, 'These are not ready, and we're not going to make another mistake, and we're going to take the extra time even though that time hurts, and is painful, and you miss a holiday,'" Hines reflects.

    Continue Reading at GameSpot

    from GameSpot - All News https://ift.tt/3fO0owW

    ليست هناك تعليقات

    Post Top Ad

    ad728

    Post Bottom Ad

    ad728