Last Of Us 2 Director Responds To Internet Hate Eddie Makuch Seven years after the release of the original, The Last of Us Part II is finally out now on PlayStation 4. Even before release, writer-director Neil Druckmann acknowledged that some fans of the first game would dislike the sequel, and now that the game is out, he's responded to more of the internet hate. Speaking on former Nintendo boss Reggie Fils-Aime's podcast, Druckmann said it's worthless to fight against people when they share their opinions about a game--whether it be good or bad. However, Druckmann said he can't understand how people get so worked up and upset about fictional characters. "I think you have to create some separation to say, we made this game, we believe in this game, we're proud of this game, now it's out there and it's like whatever reaction people have--whether they like it or not--that's fair," Druckmann said. "That's their reaction and you don't fight that. The other thing with the more hateful stuff, the more vile stuff, that's a little harder. It's especially harder when I see it happening to team members or cast members who play a particular character in the game." Continue Reading at GameSpot https://ift.tt/eA8V8J
Seven years after the release of the original, The Last of Us Part II is finally out now on PlayStation 4. Even before release, writer-director Neil Druckmann acknowledged that some fans of the first game would dislike the sequel, and now that the game is out, he's responded to more of the internet hate.
Speaking on former Nintendo boss Reggie Fils-Aime's podcast, Druckmann said it's worthless to fight against people when they share their opinions about a game--whether it be good or bad. However, Druckmann said he can't understand how people get so worked up and upset about fictional characters.
"I think you have to create some separation to say, we made this game, we believe in this game, we're proud of this game, now it's out there and it's like whatever reaction people have--whether they like it or not--that's fair," Druckmann said. "That's their reaction and you don't fight that. The other thing with the more hateful stuff, the more vile stuff, that's a little harder. It's especially harder when I see it happening to team members or cast members who play a particular character in the game."
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