How Age Of Empires 3: Definitive Edition Is Fixing Representation Of First Nations Civilizations Hayley Williams Age Of Empires III: Definitive Edition is releasing on October 15, and the game's development blog has been sharing more about what fans can expect from the re-release. One of these blogs included an interview with Anthony Brave, who worked on the game as a consultant and writer to fix AOE3's often problematic depictions of Native American civilizations in its WarChiefs expansion. "A key focus of our work at World’s Edge is to authentically represent the cultures and peoples that we depict in our games," the blog explains. "In creating Age III: DE, we realized that we weren’t upholding that value as well as we could regarding the Indigenous North American cultures represented. So we set out to fix that: working directly with tribal consultants to respectfully and accurately capture the uniqueness of their peoples, history, and cultures." The changes made for the Definitive Edition extend to the very names of the First Nations civilizations, but also involve changes to how they play and progress through the game, as well as a full re-write of the Shadow storyline. "Before we started working on the DE with our Native American and First Nations consultants, we didn’t know that the names Sioux and Iroquois were given to them by European settlers," developer World's Edge explained. "So we have changed those civ names in the DE to their Indigenous names--Lakota (Sioux) and Haudenosaunee (Iroquois)." Continue Reading at GameSpot https://ift.tt/eA8V8J
Age Of Empires III: Definitive Edition is releasing on October 15, and the game's development blog has been sharing more about what fans can expect from the re-release. One of these blogs included an interview with Anthony Brave, who worked on the game as a consultant and writer to fix AOE3's often problematic depictions of Native American civilizations in its WarChiefs expansion.
"A key focus of our work at World’s Edge is to authentically represent the cultures and peoples that we depict in our games," the blog explains. "In creating Age III: DE, we realized that we weren’t upholding that value as well as we could regarding the Indigenous North American cultures represented. So we set out to fix that: working directly with tribal consultants to respectfully and accurately capture the uniqueness of their peoples, history, and cultures."
The changes made for the Definitive Edition extend to the very names of the First Nations civilizations, but also involve changes to how they play and progress through the game, as well as a full re-write of the Shadow storyline. "Before we started working on the DE with our Native American and First Nations consultants, we didn’t know that the names Sioux and Iroquois were given to them by European settlers," developer World's Edge explained. "So we have changed those civ names in the DE to their Indigenous names--Lakota (Sioux) and Haudenosaunee (Iroquois)."
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