Immortals Fenyx Rising Adds Halo Infinite Composer, Listen To The Main Theme Here Eddie Makuch Ubisoft's Zelda-like Immortals: Fenyx Rising, the game formerly known as Gods & Monsters, had its proper unveiling as part of the Ubisoft Forward event. We've also now learned that Ori and the Blind Forest and Halo Infinite composer Gareth Coker worked on the music. GameSpot is happy to premiere the title theme today, which is called "Heart of a Hero." It is a powerful and energetic song that successfully captures the essence of a game with an epic story like Immortals has. Coker used ancient instruments like the lyre and kithara for the music, and he even commissioned a luthier from Greece for the score. You can listen to the track in the video below. "In terms of the overall palette, it is a mix of both ancient instruments such as the lyre and kithara, two of which I specially commissioned from a Greek luthier and waited nervously while they were shipped across the Atlantic," Coker said in a statement. "The game also has a strong magical and spiritual element which I brought in through using several different higher pitched instruments but processing them to make them more mystical. Tying it all together is the orchestral and choral elements, which gives us the weight we need in the game’s grandest and most epic moments, of which there are many." Continue Reading at GameSpot https://ift.tt/eA8V8J
Ubisoft's Zelda-like Immortals: Fenyx Rising, the game formerly known as Gods & Monsters, had its proper unveiling as part of the Ubisoft Forward event. We've also now learned that Ori and the Blind Forest and Halo Infinite composer Gareth Coker worked on the music.
GameSpot is happy to premiere the title theme today, which is called "Heart of a Hero." It is a powerful and energetic song that successfully captures the essence of a game with an epic story like Immortals has. Coker used ancient instruments like the lyre and kithara for the music, and he even commissioned a luthier from Greece for the score. You can listen to the track in the video below.
"In terms of the overall palette, it is a mix of both ancient instruments such as the lyre and kithara, two of which I specially commissioned from a Greek luthier and waited nervously while they were shipped across the Atlantic," Coker said in a statement. "The game also has a strong magical and spiritual element which I brought in through using several different higher pitched instruments but processing them to make them more mystical. Tying it all together is the orchestral and choral elements, which gives us the weight we need in the game’s grandest and most epic moments, of which there are many."
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