Thieves' Guild: a BBS Game With the Best 1990s Pixel Graphics You've Never Seen EditorDavid "The sky is clear, the breeze is strong. A perfect day to make the long sea voyage to Mythyn," writes BBS history blogger Josh Renaud. "You prepare your galley, hire a crew of sailors, and cast off. But a few hours into your trip, the dreaded words appear: 'Thou seest rippling waters...'" He's describing the beginning of a 27-year-old game that he'd been searching for since 2013. Slashdot reader Kirkman14 why the game is so special — and so rare: Thieves' Guild is a BBS door game for the Atari ST that came out in 1993. [A "door" connected the software running the dial-up Bulletin Board system to an external application.] What made Thieves' Guild unique was its graphical front-end client, which features dozens of eye-popping pixel art vignettes, along with simple animated sprites, sampled speech, and sound effects. As a BBS door game (strike 1) for the Atari ST (strike 2), not many people played this game or saw its front-end in the 90s. But it's worth re-discovering. The game was created by Paul Witte and Herb Flower who teamed up again in the early 2000s to produce the MMORPG "Linkrealms." The Pascal source code for several versions of Thieves' Guild, including an unreleased 1995 port for PC BBSes, has been rescued and published on GitHub. Read more of this story at Slashdot. https://ift.tt/22g56Hr
"The sky is clear, the breeze is strong. A perfect day to make the long sea voyage to Mythyn," writes BBS history blogger Josh Renaud. "You prepare your galley, hire a crew of sailors, and cast off. But a few hours into your trip, the dreaded words appear: 'Thou seest rippling waters...'" He's describing the beginning of a 27-year-old game that he'd been searching for since 2013. Slashdot reader Kirkman14 why the game is so special — and so rare: Thieves' Guild is a BBS door game for the Atari ST that came out in 1993. [A "door" connected the software running the dial-up Bulletin Board system to an external application.] What made Thieves' Guild unique was its graphical front-end client, which features dozens of eye-popping pixel art vignettes, along with simple animated sprites, sampled speech, and sound effects. As a BBS door game (strike 1) for the Atari ST (strike 2), not many people played this game or saw its front-end in the 90s. But it's worth re-discovering. The game was created by Paul Witte and Herb Flower who teamed up again in the early 2000s to produce the MMORPG "Linkrealms." The Pascal source code for several versions of Thieves' Guild, including an unreleased 1995 port for PC BBSes, has been rescued and published on GitHub.
from Slashdot: Games https://ift.tt/32PPzXH
Read more of this story at Slashdot.
from Slashdot: Games https://ift.tt/32PPzXH
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