• Breaking News

    Diablo 2: Resurrected's Accessibility Options Include Plenty Of Quality-Of-Life Changes Darryn Bonthuys Diablo II Resurrection is aiming to introduce more than just a more modern visual touch to the updated sequel, as Blizzard has gone to great effort to make the game more accessible than ever before. In a new blog post, the studio revealed how it introduced new quality-of-life changes that were designed to create a smoother and more accessible gameplay experience. Some of these new design elements that have gone through testing include auto-gold pick-up, larger font sizes, user interface scaling, and options like gamma and contrast settings to enhance readability. Auto-gold pick-up was originally added to help out players who using a controller, but Blizzard quickly discovered that the option could alleviate physical stress without compromising the core gameplay experience. Another improvement to the game was the option to enable miss text, a feature that would provide visual feedback for when a player's attack missed while reinforcing the RPG element of the game. Continue Reading at GameSpot https://ift.tt/eA8V8J

    Diablo II Resurrection is aiming to introduce more than just a more modern visual touch to the updated sequel, as Blizzard has gone to great effort to make the game more accessible than ever before.

    In a new blog post, the studio revealed how it introduced new quality-of-life changes that were designed to create a smoother and more accessible gameplay experience. Some of these new design elements that have gone through testing include auto-gold pick-up, larger font sizes, user interface scaling, and options like gamma and contrast settings to enhance readability.

    Auto-gold pick-up was originally added to help out players who using a controller, but Blizzard quickly discovered that the option could alleviate physical stress without compromising the core gameplay experience. Another improvement to the game was the option to enable miss text, a feature that would provide visual feedback for when a player's attack missed while reinforcing the RPG element of the game.

    Continue Reading at GameSpot

    from GameSpot - All News https://ift.tt/3rnBYRX

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