• Breaking News

    Destiny 2 Season 15 Weapon Tuning Notes Detail Infinite Ammo For Primaries, Fusion Rifle Boost Alex Newhouse Destiny 2's Season of the Splicer is wrapping up, and Bungie is preparing to reveal the new season next week. While we know very little about the next season's content right now, Bungie has given us a taste of some of the changes to come to gameplay with tuning notes about all of the big (and little) tweaks to the game's weapons. Perhaps the most immediately obvious change will be to primary weapons. In an effort to eliminate the frustration that can currently come from running out of ammo in a PvP or PvE encounter, Bungie is implementing infinite ammo for all primary weapons. Alongside this, Bungie is also buffing the Inertia Override perk to compensate for fewer ammo bricks on the ground. Destiny fans have speculated that this change was on its way, such as in this post which correctly guessed the change two weeks ahead of time. The developer is also rolling out its second attempt to correct some issues that arose from its implementation of max power levels on some weapons. Last year, Bungie rolled out this power cap in order to give it a tool to both restrain the total number of usable PvE weapons and to refresh the relevant arsenal of guns in any given season. Some deprecated weapons were "reissued" with higher power limits, but many players chafed at having to seek their favorite perk combinations all over again. Bungie's original solution was to replace all of the perks on the reissued weapons, but this also didn't work, as some sets of perks had become strongly identified with particular weapons. The studio's new solution is to deprecate the 2-3 least useful perks and roll out 2-3 new ones whenever it reissues guns. Continue Reading at GameSpot https://ift.tt/3suUSXq

    Destiny 2's Season of the Splicer is wrapping up, and Bungie is preparing to reveal the new season next week. While we know very little about the next season's content right now, Bungie has given us a taste of some of the changes to come to gameplay with tuning notes about all of the big (and little) tweaks to the game's weapons.

    Perhaps the most immediately obvious change will be to primary weapons. In an effort to eliminate the frustration that can currently come from running out of ammo in a PvP or PvE encounter, Bungie is implementing infinite ammo for all primary weapons. Alongside this, Bungie is also buffing the Inertia Override perk to compensate for fewer ammo bricks on the ground. Destiny fans have speculated that this change was on its way, such as in this post which correctly guessed the change two weeks ahead of time.

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    The developer is also rolling out its second attempt to correct some issues that arose from its implementation of max power levels on some weapons. Last year, Bungie rolled out this power cap in order to give it a tool to both restrain the total number of usable PvE weapons and to refresh the relevant arsenal of guns in any given season. Some deprecated weapons were "reissued" with higher power limits, but many players chafed at having to seek their favorite perk combinations all over again. Bungie's original solution was to replace all of the perks on the reissued weapons, but this also didn't work, as some sets of perks had become strongly identified with particular weapons. The studio's new solution is to deprecate the 2-3 least useful perks and roll out 2-3 new ones whenever it reissues guns.

    Continue Reading at GameSpot

    from GameSpot - All News https://ift.tt/3AWQMdL

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