Altered Carbon Author Talks About New Game With District 9 Director Hayley Williams Newly established AAA studio Gunzilla Games made headlines earlier this year when District 9 director Neill Blomkamp joined its ranks, but the ambitious studio is also home to bestselling author Richard K. Morgan, who wrote the original Altered Carbon novel. In a recent panel at Comic Con Ukraine, Morgan shared his philosophy on gaming narratives, which will be worked into Gunzilla's first big project. Gunzilla is currently working on a "AAA multiplayer shooter for new-gen platforms," according to a press release, which has been in development for about a year. Morgan's role on the game is to build out its universe, and Blomkamp is on board as its "Chief Visionary Officer." While the studio hasn't released any information about the game's setting or story, Morgan was still keen to elaborate on his approach to the game's narrative. "Usually in multiplayer shooters all the detailed world and elements, which tell a story of their own, remain largely unexploited due to focus on the main action," Morgan said at Comic Con Ukraine. "At Gunzilla we want players to be able to explore and progressively understand the world in which they operate. We want to offer options to do, see and experience more. Our robust reward system will allow players to benefit from completing narrative driven challenges that will populate the game world, without having to focus on the usual multiplayer shooter performance indicators, precision, and action-focused elements." Continue Reading at GameSpot https://ift.tt/eA8V8J
Newly established AAA studio Gunzilla Games made headlines earlier this year when District 9 director Neill Blomkamp joined its ranks, but the ambitious studio is also home to bestselling author Richard K. Morgan, who wrote the original Altered Carbon novel. In a recent panel at Comic Con Ukraine, Morgan shared his philosophy on gaming narratives, which will be worked into Gunzilla's first big project.
Gunzilla is currently working on a "AAA multiplayer shooter for new-gen platforms," according to a press release, which has been in development for about a year. Morgan's role on the game is to build out its universe, and Blomkamp is on board as its "Chief Visionary Officer." While the studio hasn't released any information about the game's setting or story, Morgan was still keen to elaborate on his approach to the game's narrative.
"Usually in multiplayer shooters all the detailed world and elements, which tell a story of their own, remain largely unexploited due to focus on the main action," Morgan said at Comic Con Ukraine. "At Gunzilla we want players to be able to explore and progressively understand the world in which they operate. We want to offer options to do, see and experience more. Our robust reward system will allow players to benefit from completing narrative driven challenges that will populate the game world, without having to focus on the usual multiplayer shooter performance indicators, precision, and action-focused elements."
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