Horizon Forbidden West Dev Talks Improvements For PS5 Edition, Says PS4 Version Not "Compromised" Eddie Makuch One of Sony's next big exclusives is Horizon: Forbidden West, and now developer Guerrilla Games has shared some new insight into how the power of the PlayStation 5 will allow for a new high watermark for visual fidelity. In a post on the PlayStation Blog, the studio ran through some of the updates for Aloy's character model and the graphics in general on PS5, while also pledging that the PS4 edition will not be "compromised." "Each generation of consoles brings extra power that lets us add even denser polygons to our character models, so we can create finer details such as peach fuzz, smooth contouring, or finer texture details and accurate materials expression, to name a few," the developer said. A closer look at the improvements made to Aloy's character model on PS5 Beyond the visual components of the Horizon sequel, the PS5 has allowed Guerrilla to increase the number of "skeletal joints" on Aloy's face that will in turn let her have more facial expressions. This will, in theory, lead to a "whole new level for more credible and immersive character performance," the developer said. Continue Reading at GameSpot https://ift.tt/3zL6zeA
One of Sony's next big exclusives is Horizon: Forbidden West, and now developer Guerrilla Games has shared some new insight into how the power of the PlayStation 5 will allow for a new high watermark for visual fidelity. In a post on the PlayStation Blog, the studio ran through some of the updates for Aloy's character model and the graphics in general on PS5, while also pledging that the PS4 edition will not be "compromised."
"Each generation of consoles brings extra power that lets us add even denser polygons to our character models, so we can create finer details such as peach fuzz, smooth contouring, or finer texture details and accurate materials expression, to name a few," the developer said.
Beyond the visual components of the Horizon sequel, the PS5 has allowed Guerrilla to increase the number of "skeletal joints" on Aloy's face that will in turn let her have more facial expressions. This will, in theory, lead to a "whole new level for more credible and immersive character performance," the developer said.
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