Iron Banter: This Week In Destiny 2 - Crucible Tips For Jumping Into Halo Infinite Phil Hornshaw The launch of Halo Infinite's multiplayer beta recently has been a big reminder for some of us ancient, lapsed Halo fans of just how great that franchise's competitive gameplay can be. The remarkable thing about Halo Infinite is how much a lot of it feels like an improved return to the original Halo. Of course, the original Halo was a Bungie joint, and after completing a big batch of Halo games, Bungie went on to work on Destiny. The Halo baton was passed to 343 Industries, but this latest entry in the franchise feels more akin to Bungie's early work than the last few games in the series. Since Halo Infinite and its free-to-play multiplayer mode are pretty popular right now, and since we're still a few days out from the big content drop that is the 30th Anniversary celebration for Destiny 2, you might be thinking about jumping from the Crucible to Halo for a bit. That's certainly what I've been doing. The good news is that if you're looking to try out Halo after spending your time in the Crucible, you're going to find the two games are very similar, given the DNA they share. There are absolutely some aspects of Halo that will feel out of step for Destiny players, but for the most part, the games have a lot in common. The primary difference between the two is speed and versatility of movement in Destiny 2. Jumping and sliding are a much bigger part of the experience, and while those elements are present in Halo as well, you'll generally find your character feels slower and has a tougher time escaping danger without equipment like the Grappleshot or Thrusters. Your Destiny movement ideas are going to translate well, but you still have to be very careful about putting yourself in harm's way. Continue Reading at GameSpot https://ift.tt/eA8V8J
The launch of Halo Infinite's multiplayer beta recently has been a big reminder for some of us ancient, lapsed Halo fans of just how great that franchise's competitive gameplay can be. The remarkable thing about Halo Infinite is how much a lot of it feels like an improved return to the original Halo. Of course, the original Halo was a Bungie joint, and after completing a big batch of Halo games, Bungie went on to work on Destiny. The Halo baton was passed to 343 Industries, but this latest entry in the franchise feels more akin to Bungie's early work than the last few games in the series.
Since Halo Infinite and its free-to-play multiplayer mode are pretty popular right now, and since we're still a few days out from the big content drop that is the 30th Anniversary celebration for Destiny 2, you might be thinking about jumping from the Crucible to Halo for a bit. That's certainly what I've been doing. The good news is that if you're looking to try out Halo after spending your time in the Crucible, you're going to find the two games are very similar, given the DNA they share. There are absolutely some aspects of Halo that will feel out of step for Destiny players, but for the most part, the games have a lot in common.
The primary difference between the two is speed and versatility of movement in Destiny 2. Jumping and sliding are a much bigger part of the experience, and while those elements are present in Halo as well, you'll generally find your character feels slower and has a tougher time escaping danger without equipment like the Grappleshot or Thrusters. Your Destiny movement ideas are going to translate well, but you still have to be very careful about putting yourself in harm's way.
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