• Breaking News

    Our Machinery: Creation Graphs The Our Machinery blog has a new post discussing Creation Graphs , the idea of taking reusable building blocks and assembling in a data-driven way within a game engine's editor with the goal for Technical Artists and non-programmers to be able to tweak and roll their own features. The post shares the thought process and exploration of this idea at Our Machinery, discussing Data Pipelines and including a deeper dive into Image Processing: Read the full blog post on Creation Graphs to learn more. https://ift.tt/eA8V8J

    The Our Machinery blog has a new post discussing Creation Graphs , the idea of taking reusable building blocks and assembling in a data-driven way within a game engine's editor with the goal for Technical Artists and non-programmers to be able to tweak and roll their own features. The post shares the thought process and exploration of this idea at Our Machinery, discussing Data Pipelines and including a deeper dive into Image Processing: Read the full blog post on Creation Graphs to learn more.

    from GameDev.net http://bit.ly/2OS84Su

    ليست هناك تعليقات

    Post Top Ad

    ad728

    Post Bottom Ad

    ad728