Dynamic lighting in Fateless Dynamic lighting now works in Fateless. There are still no normals and no shadows, but hopefully this will be the necessary breakthrough to make it look from "whack" to "not that bad." Directional spotlights are the next goal. The overall mesh of the buildings and terrain should reflect the skybox, so in this case ambient light should probably be more orange. Get it on Google Play https://ift.tt/eA8V8J
Dynamic lighting now works in Fateless. There are still no normals and no shadows, but hopefully this will be the necessary breakthrough to make it look from "whack" to "not that bad." Directional spotlights are the next goal. The overall mesh of the buildings and terrain should reflect the skybox, so in this case ambient light should probably be more orange. Get it on Google Play
from GameDev.net http://bit.ly/2Jrlq8t
from GameDev.net http://bit.ly/2Jrlq8t
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