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    Trying to implement a basic utility base AI setup in Unity So I am attempting to implement a basic start to a utility based AI in Unity and I have something that seems to be working and wanted to get any impressions people might have about how I have it setup, all the relevant code can be found here that implements a basic AI for moving and being idle: http://bit.ly/2JMhChm https://ift.tt/eA8V8J

    So I am attempting to implement a basic start to a utility based AI in Unity and I have something that seems to be working and wanted to get any impressions people might have about how I have it setup, all the relevant code can be found here that implements a basic AI for moving and being idle: http://bit.ly/2JMhChm

    from GameDev.net http://bit.ly/2Jrlrcx

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